ClutterBug
A downloadable tool
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ClutterBug is an open source Unity based Tool for placing large amounts of prefabs within a space.
Unlike other "brush" based prefab tools, ClutterBug uses a hierarchal node system to have organisation in your random placements. Each node can place a given set of objects, and each object can place their own given objects, and THOSE objects can place their own given objects (and so on)
ClutterBug is distributed under the MIT license, which means ClutterBug is completely open source and free to use and modify. Please give credit to myself when using or modifying.
Source code can be found on my GitHub here
Feel free to donate by purchasing this tool!
Status | Released |
Category | Tool |
Release date | Apr 30, 2017 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | CalebBarton |
Made with | Unity |
Tags | assets, bug, clutter, clutterbug, environment, environmental, node, tool, Unity, User Interface (UI) |
Code license | MIT License |
Average session | A few seconds |
Languages | English |
Links | Source code |
Download
Download NowName your own price
Click download now to get access to the following files:
ClutterBugv1.1.0.unitypackage 100 kB
Comments
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Pretty neat! Very interesting take on scattering prefabs. Hope I can incorporte it into my pipeline. Also despite it's age, it still works perfectly fine on a recent Unity build (tested on 2021.3.7f1 LTS for the record). Great work!